figurines of prosperity breaking all at once?
Viewing thread in forum Bug Reports
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2026-01-16 03:44 PM
my garden room "The Rare Dungeon of Strength and Dignity" previously contained 10 such figurines, 10 fountains and 8 bubble wraps. after the plants in the room finished growing just today, 6 of the bubble wraps and 4 of the figurines simply snapped all at once (the bubble wraps did while saving the figurines specifically). this seems strange because other things such as the fountains and (in other rooms) condensers/sunlamps, do not seem to break so easily, and i'm keeping roughly the same amount of items in my garden rooms. is this normal?? i hope they didn't break because the room got overcrowded from the vegetables my plants literally just produced... |
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2026-01-16 04:06 PM
That seems a little too high, yeah. Not entirely sure what's going on here. It is true that the vegetables being produced are factored into the crowding calculations when they probably shouldn't be (and I'm in the process of trying to figure out how to best fix this, but it's more complex than it sounds), but that by itself shouldn't be enough to make the break rates this high. Could just be bad RNG, but I'll keep an eye out and see if anything looks wrong. |
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2026-01-16 10:50 PM
Well, I did find a bug in the code that was preventing fountains and lamps from breaking, which is a different way to explain why all the notifications about things breaking were fountains. It also appears that break chances on garden items were being calculated once per plant, which means they get six chances to break rather than one. This should be fixed now. |
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2026-01-17 01:09 AM
I've been really struggling to keep things in my gardens even pre-update due to the break rates (though I don't keep very many in most gardens lol) so thank you! |
